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Anpfiff1

Update

2.1.9: large saves load again

16 September 2026: Version 2.1.9 of Anpfiff1 is on Google Play. An Android-only update.

What had happened

On phones, loading applied a fixed size limit to the save. Since 2.1.7 there are fifteen countries, and with many of them a save grows beyond that limit after a few seasons. The game then refused it with "Error while loading", even one it had just saved itself.

What 2.1.9 changes

The limit is gone. Affected saves are not damaged, they load completely again after the update, and the career continues exactly where it stood. The reported save loads completely with the new code: 1,778 clubs, 39,191 players.

The limit only applied on phones and tablets, not on Steam and itch.io. So far the fix has been released for Android.

Two emergency fixes in three days

2.1.8 on 14 September was already an emergency fix: the end of the season ran a second time after loading, and players aged two years instead of one. Both bugs came to light through player reports, 2.1.9 through a report with screenshots and the exact error message. Thank you for that: reports like these are what make a quick fix possible.

Bugs can be reported at any time, fastest through the Anpfiff1 Discord or by email to the address in the legal notice.

Where to go next

The changelog lists both versions in detail.

To the changelog ↗