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Dev Log · Anpfiff1, Tech, Match engine

The match engine: how a game is simulated

The match engine is the heart of the game:

✅ Event-based simulation: goals, fouls, injuries, cards
✅ Commitment: five levels, from "nice and friendly" to "brutal"
✅ Form: a 0 to 20 scale, applied probabilistically
✅ Substitutions: tactical and forced by injury
✅ The crowd: the atmosphere feeds back into the match

The system simulates every minute on its own, with events that influence one another.

  • The Manufaktur dev

Warm regards from the workshopDigitale Manufaktur Rudolstadt